ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "" ENT.Author = "" ENT.Contact = "" ENT.Purpose = "" ENT.Instructions = "" // Set the key function ENT:SetEntityKey(Key) self.Entity:SetVar("Numpad", Key) end // Get the key function ENT:GetEntityKey() return self.Entity:GetVar("Numpad") end // Set label function ENT:SetEntityLabel(Text) local Label = "" if (Text != "") then Label = "\nLabel: "..Text end local Interval = "\nInterval: "..self.Entity.Interval Text = "Timer "..Interval..Label self:SetOverlayText(Text) end // Get label function ENT:GetEntityLabel() self.Entity:GetVar("Label", "") end // Get player function ENT:GetEntityPlayer() return self.Entity:GetVar("Founder", NULL) end // Get player index function ENT:GetEntityIndex() return self.Entity:GetVar("FounderIndex", 0) end