TOOL.Category = "Wire - Physics" TOOL.Name = "Damage Scale" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_dscale_name", "Damage Scale Tool (Wire)" ) language.Add( "Tool_dscale_desc", "Spawns a Scale" ) language.Add( "Tool_dscale_0", "Primary: Create Scale, Secondary: Change model" ) language.Add( "Undone_dscale", "Undone Wired Damage Scale" )//Typo end TOOL.ClientConVar["Model"] = "models/kobilica/wiremonitorrtbig.mdl" cleanup.Register("wire_dm_scale") function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local s = MakeScaleEnt( ply, trace.HitPos, Ang , self:GetClientInfo("model")) local min = s:OBBMins() s:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(s, trace.Entity, trace.PhysicsBone, true) undo.Create("Wire Damage Scale") undo.AddEntity( s ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "dscale", s ) ply:AddCleanup( "dscale", const ) return true end function TOOL:RightClick( trace ) local ply = self:GetOwner() if (CLIENT) then return true end if (trace.Entity and trace.Entity:IsValid()) then if (trace.Entity:GetClass() == "prop_physics") then ply:ConCommand('dscale_Model "'..trace.Entity:GetModel()..'"\n') Msg("Damage Scale model set to "..trace.Entity:GetModel().."\n") else ply:PrintMessage(3,"Damage Scales only accept physics models!") end end return true end function TOOL:Reload( trace ) end if (SERVER) then function MakeScaleEnt( pl, Pos, Ang, Model ) local w = ents.Create( "damage_scaler" ) if (!w:IsValid()) then return false end w:SetAngles( Ang ) w:SetPos( Pos ) w:SetModel( Model )//Changed here w:Spawn() w:SetPlayer( pl ) w.pl = pl pl:AddCount("dscale", w) return w end //duplicator.RegisterEntityClass("damage_scaler", MakeScaleEnt, "pl", "Pos", "Model", "frozen") //Changed to match duplicator.RegisterEntityClass("Pos", "Ang", "Model", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostW( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "damage_scaler" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then self:MakeGhostEntity( self:GetClientInfo("Model"), Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostW( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_dscale_name", Description = "#Tool_dscale_desc" }) end