TOOL.Category = "Wire - Physics" TOOL.Name = "Adv. Dupe. Teleporter" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_dupeport_name", "Adv. Dupe. Teleporter Tool (Wire)" ) language.Add( "Tool_wire_dupeport_desc", "Spawns an Adv. Dupe. Teleporter for use with the wire system." ) language.Add( "Tool_wire_dupeport_0", "Primary: Create/Update Adv. Dupe. Teleporter" ) language.Add( "sboxlimit_wire_dupeports", "You've hit Adv. Dupe. Teleporters limit!" ) language.Add( "undone_wiredupeport", "Undone Wire Adv. Dupe. Teleporter" ) end if (SERVER) then CreateConVar('sbox_maxwire_dupeports', 10) end cleanup.Register( "wire_dupeports" ) function TOOL:LeftClick( trace ) if trace.Entity && trace.Entity:IsPlayer() then return false end if (CLIENT) then return true end local ply = self:GetOwner() // If we shot a wire_dupeport do nothing if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_dupeport" && trace.Entity.pl == ply ) then trace.Entity:Setup() return true end if ( !self:GetSWEP():CheckLimit( "wire_dupeports" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 wire_dupeport = MakeWireDupePort( ply, Ang, trace.HitPos ) local min = wire_dupeport:OBBMins() wire_dupeport:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_dupeport, trace.Entity, trace.PhysicsBone, true) undo.Create("WireDupePort") undo.AddEntity( wire_dupeport ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_dupeports", wire_dupeport ) return true end if (SERVER) then function MakeWireDupePort( ply, Ang, Pos) if ply:IsAdmin() or ply:IsSuperAdmin() then if ( !ply:CheckLimit( "wire_dupeports" ) ) then return false end local wire_dupeport = ents.Create( "gmod_wire_dupeport" ) if (!wire_dupeport:IsValid()) then return false end wire_dupeport:SetModel( Model("models/jaanus/wiretool/wiretool_speed.mdl") ) wire_dupeport:SetBeamLength(100) wire_dupeport:SetAngles( Ang ) wire_dupeport:SetPos( Pos ) wire_dupeport:SetOverlayText("Adv. Dupe.Teleporter") wire_dupeport:Spawn() wire_dupeport:SetPlayer(ply) if (SinglePlayer()) then wire_dupeport.OwnerSteamID = ply wire_dupeport.SpawnSteamID = ply else wire_dupeport.OwnerSteamID = ply:SteamID() wire_dupeport.SpawnSteamID = ply:SteamID() end ply:AddCount( "wire_dupeports", wire_dupeport ) return wire_dupeport else ply:SendLua("GAMEMODE:AddNotify(\"A non-admin cannot spawn a Adv. Dupe Teleporter!\", NOTIFY_GENERIC, 5); surface.PlaySound(\"ambient/water/drip"..math.random(1, 4)..".wav\")") return nil end end duplicator.RegisterEntityClass("gmod_wire_dupeport", MakeWireDupePort, "Ang", "Pos") end function TOOL:UpdateGhostWireDupePort( ent, player ) if ( !ent ) then return end if ( !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit) then return end if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_dupeport" || trace.Entity:IsPlayer()) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != "models/jaanus/wiretool/wiretool_speed.mdl" ) then self:MakeGhostEntity( "models/jaanus/wiretool/wiretool_speed.mdl", Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireDupePort( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_dupeport_name", Description = "#Tool_wire_dupeport_desc" }) end