//Fox game console logo (also example on how to work with polygons) dclrscr chassis; dcolor fox1c; dvxdata_2f fox1a,16; //16 max!! dvxdata_2f fox2a,3; dvxdata_2f fox3a,3; dvxdata_2f fox4a,3; dvxdata_2f fox5a,3; dvxdata_2f fox6a,3; dvxdata_2f fox7a,6; dvxdata_2f fox8a,3; dcolor fox2c; dvxdata_2f fox2,4; dexit; //=========================================== color chassis,0,0,0; color fox1c,60,60,60; color fox2c,100,100,100; //=========================================== fox1a: //N=16 db 60,218 db 62,173 db 32,36 db 214,119 db 268,128 db 318,168 db 352,233 db 494,243 db 499,254 db 496,266 db 478,321 db 335,374 db 265,408 db 223,419 db 95,430 db 109,408 fox2a: //N = 3 db 109,408 db 57,432 db 69,376 fox3a: db 69,376 db 33,394 db 59,327 fox4a: db 59,327 db 24,348 db 54,273 fox5a: db 54,273 db 29,286 db 57,240 fox6a: db 57,240 db 26,245 db 60,218 fox7a: //N=6 db 109,408 db 69,376 db 59,327 db 54,273 db 57,240 db 60,218 fox8a: //N=3 db 177,150; db 269,150; db 190,47; //=========================================== fox2: //N=4 db 340,238 db 286,257 db 274,203 db 311,213 //===========================================