ENT.Type = "anim" ENT.Base = "base_wire_entity" ENT.PrintName = "Hover Drive Controller" ENT.Author = "TAD2020" ENT.Contact = "" ENT.Purpose = "It Teleports." ENT.Instructions = "Use wire." ENT.Category = "Wiremod" ENT.Spawnable = true ENT.AdminSpawnable = true cleanup.Register("hoverdrivecontrolers") function ENT:GetTargetZ() return self:GetNetworkedInt( 0 ) end function ENT:SetTargetZ( z ) return self:SetNetworkedInt( 0, z ) end function ENT:GetSpeed() // Sensible limits if (!SinglePlayer()) then return math.Clamp( self:GetNetworkedFloat( 1 ), 0.0, 10.0 ) end return self:GetNetworkedFloat( 1 ) end function ENT:SetSpeed( s ) self:SetNetworkedFloat( 1, s ) end function ENT:GetHoverMode() return self:GetNetworkedInt( 2 ) end function ENT:SetHoverMode( h ) return self:SetNetworkedInt( 2, h ) end